Mobile Game:
Super
Cat Up
Super Cat Up is a casual mobile game created for the GameJam+ 2019. of Best Mobile Game and Best Pitch awards.
I believe in the power of building impactful gaming experiences
through efficient and practical coding. Check out my projects below:
Multiplayer VR project built in Unity Engine.
XR Interaction Toolkit is used for the Virtual Reality solution.
Also, Photon-PUN 2 asset is used for Multiplayer implementation.
Super Cat Up is a casual mobile game created for the GameJam+ 2019. of Best Mobile Game and Best Pitch awards.
This project includes several tools to assist your Rhythm Game's creation workflow in Unity.
Survival racing in the best Retro and Outrun style! Control a customized car to face hordes of zombies that invades the roads of this post-apocalyptic world.
3D Tetris is a puzzle game that uses a three-dimensional playing field as opposed to the traditional two.
Uses Scriptable Objects Events and New Input System to implement Gameplay, Coin Point System and Leaderboard for Android Devices.
Collection of game prototypes that I made through my college. Includes AR, mobile and PC games.